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GameSpot

After a decade of working on one of the internet's most popular gaming websites I had the opportunity to redesign GameSpot as my parting final project.

  • Design Director
  • Product/Editorial Design
  • Led a team of 6
Homepage 1
Homepage 1
10M
Daily Pageviews
70M+
Annual Visitors
Rebrand
Altough it still carried strong brand equity, we wanted to explore a new direction in branding. The current style reflected a skeumorphic past and was limited in sizing and application. Simply flattening the style may have been enough, but it still lacked a standalone mark and modern typeface. Working with CBSi marketing I came up with a rebrand concept that could bring our design language into the present. The goal was to modernize the brand while retaining the core elements that made GameSpot recognizable.
I proposed updating the existing logo, affectionately referred to as the "caterpillar", to the "Dark-Star", breaking the typeface out of the enclosure and replacing the 'O' with the mark was enough to modernize it while still referencing the original with a contemporary twist. It was designed to be versatile, working well across various platforms and devices and introduced a standalone mark.
Homepage 1
Homepage 1
Homepage 1
Site Redesign
The games and entertainment group had changed leadership and design was embedded with engineering. GameSpot was inline for a dramatic change which would require design and engineering to collaborate in a more agile methodology. Prior site design and builds had used a more waterfall processes with design leading the charge. Wanting to incorporate modern web technology would require a more collaborative partnership with engineering and I was excited to explore layouts that would break traditional grid patterns and showcase content in a more dynamic way.
The games and entertainment group had changed leadership and design was embedded with engineering. GameSpot was inline for a dramatic change which would require design and engineering to collaborate in a more agile methodology. Prior site design and builds had used a more waterfall processes with design leading the charge. Wanting to incorporate modern web technology would require a more collaborative partnership with engineering and I was excited to explore layouts that would break traditional grid patterns and showcase content in a more dynamic way.
www.gamespot.com
Homepage 1 Homepage 2
Slide right to see the evolution of the GameSpot homepage.
Parallax Background
The Gamespace

was the single most important page across the site. The primary goal during our concepting phase was to evolve the display of content over the life-cycle of the game. In it's existing form the gamespace merely displayed the latest content in compartmentalized modules. We instead opted to evolve it into a feed sorted by recency while floating the most trafficked content up top (images, videos, review). The core gamespace navigation remained above the fold and the feed content could be emphasized in layout and scale depending on popularity. This concept of visual hierarchy would be thematic throughout the redesign process.

0.0
Greatness

My Score

8.0

8.0

8.5

gamespace 1 gamespace 2
Slide right to compare page content based on the life-cycle of the game.
Ticket Pages Background
The Homepage
Homepage Above Fold

Above the fold

The Homepage is the biggest impact marketing opportunity for advertisers. The existing model relied upon full page takeovers and skins. This came at a cost to brand and user experience, leaving the enitre page aesthetic open to advertiser whim. Moving to an integrated ad/content model had a less detrimental effect. If an advertiser required a larger footprint, the hero unit could be leveraged and paired with standard display ads to satistfy their needs optically.

Below the fold

Below the fold is where I wanted to test a dramatic change in content display. Rather than showing content in a singular stacked feed by recency, I was proposing to add dynamic display logic that sorted content by interest and activity. Using a masonry framework that presented content in various tile sizes would allow us to add hierarchy to stories and create a more visual interest.

Homepage Below Fold
App screenshot
App screenshot
App screenshot
App screenshot
The Content

The homepage and the gamespace were simply the beginning of a huge redesign effort. Video, search, articles, reviews, comments, forums, profile, community, all these pages would need updating. Not only these pages, but admin and tools would also be addressed.

Homepage Above Fold
The Alt Homepage

The dynamic content grid was a dramatic departure from our standard chronological, content sorted layout, so as an alternative I provided a design that focused on sorting content in buckets allowing users to digest conent in a more focused view. A more traditional content feed would follow further down the page.

Giant Bomb Top 10

Giant Bomb

In the midst of the redesign effort GameSpot's sister-site, Giant Bomb was looking to make a site update as well. While both GameSpot and Giantbomb had a thriving community, Giant Bomb users were an exceptionally vocal and passionate bunch. The opportunity to update some of their community focused pages aligned with the designed updates I was making on GameSpot. Sharing some design patterns between the two seemed to be a natural fit.
Homepage 1
Homepage 1
Homepage 1
Homepage 1
Game over
Leaving prior to launching the new site was imperfect timing, but I was happy to see many of the concepts and design patterns I introduced make it into the final build. The new design was a huge improvement over the old, and while there were some things I would have liked to see implemented differently, overall I was proud of the work I did and the impact it had on the site. Having spent over a decade at CNET/CBSi leaving was a bittersweet moment. Reminiscing on all the site launches, trade shows, campaigns and people I met along the way. I'd be hard pressed to say any other job had such a formative affect on me.

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Let's talk

I'd love to hear from you whether you need design support, want to leave a comment or maybe just say 'hi'. I'm currently available to work by the hour, on retainer or can offer a fixed project bid for budget flexibility. Hit me up!

Collin Oguro
Designerd